A One Act Living Death Campaign Adventure
For Heroes of Mid and High Levels
Part VII of The Voodoo Saga; and
The Conclusion of The Pirates Trilogy
A Jade Lotus Series Adventure
From the introduction:
le·ver·age (n): the use of power to enhance one’s speculative capacity
It is the fall of 1898 and the century is drawing closer to its end. Finally, the White Rose may have caught a break. Resources in Mobile, Alabama have identified a known ally of the Great Enemy. As part of a crack team of Travelers, you have been called in to investigate, and if possible, capture and interrogate the suspect. It is hoped that your success will lead the Society in the right direction and if possible, closer to ending the undead menace that has been corrupting the Southeastern United States for almost a decade.
A one round 3.5 Edition Living Death Adventure for Characters of Mid and High levels possessing no Unfavorable White Rose Notice Certificates. Prior Experience with The Voodoo Saga is preferred, but not required.
The Living Death Campaign uses Masque of the Red Death
The scenario is published in two PDF files:
- 47-page scenario
- 4-page Player Handouts (print-and-play)