This bundle includes the following new features:
- A sneak peek of The Heir of Orcus: Verse III
- Background hooks for your Adventurers League characters with this storyline
- Upgraded layout
These modules feature three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. Your adventurers will face tense moral dilemmas as they prepare to delve into the ancient and deadly Temple of Orcus! Play like it is 1990 and experience the first Adventurer’s League modules to use 16-bit art for maps, tokens, NPC portraits, and magic items!
Each purchase includes the PDF, Fantasy Grounds module, 5 color maps, 24 tokens, comic art for the backstory, and an imaginary high five from the author. Make a DC 92 Wisdom saving throw. On a success, reroll! On a failed save, buy this adventure!
This item contains material previously published in:
- CCC-AETHER-01-01: The Heir of Orcus: Verse I
- CCC-AETHER-01-02: The Heir of Orcus: Verse II