Zhentil Keep has lain dormant for decades, the destruction wrought upon it enough to keep even the bravest and most foolhardy away. But rumors and plots are stirring up things better left alone in the skeleton of the city, and the dead may not lay still for much longer.
East from the Keep, the city of Phlan celebrates Reclamation Day, honoring those lost in the fight to take back their home from a dragon who would be its overlord. Citizens, tourists, and adventurers alike take part in the festivities, and all are caught up when dark forces strike in the heart of the city.
As the past and the dead begin to stir, brave souls are pulled into a conflict that will decide the fate of not only Zhentil Keep and Phlan, but the Moonsea and beyond!
Originally published as three separate modules, the Necromancer of Zhentil Keep series appears here as a single adventure. This print-on-demand version is designed similarly to WotC adventures, and can be used for Adventurers League play, or outside of AL. Guidance for the updated AL rules is included!
A Dungeons & Dragons adventure for characters of 11th-16th level.