While heavily detailed villages, towns, and cities are desirable for urban adventures or communities that the adventurers are intended to repeatedly visit, most game masters merely need an adequately described hamlet or thorp for a brief visit by the characters. After all, what good are 50 to 200 pages of text when the characters plan to visit little more than the inn and the general merchant before leaving out to slaughter up the next dungeon?
Meadowneste, resting along the curve of a river running through the heart of woodsy plains offers a variety of skillful craftsmen and professionals. The Apple Blossom Inn, Meadowneste's only source of lodging and public dining, provides upgraded comfort and an affordable price. While it would seem that all things are good in this quiet little hamlet, the setting and descriptions of Meadowneste are flexible and open enough to shake things up a bit?