This adventure is the 8th in the series that started with Phandalin: The Missing Miners and expanded on the updated town of Phandalin, found in the adventure, Return to Phandalin. This adventure is the 3rd in the Cult of Auril arc which follows the follows the first 5 modules that dealt with a snakefolk threat.
In this module, the PCs have found the magical sword Aurilsbane and have returned to Phandalin only to find that cultists have been terrorizing the local farms searching for the hidden location that contains an imprisoned aspect of Auril. The PCs must deal with the cultists and enter Auril's Vault to deal with the aspect before it is released.
This adventure is for a standard group of 6th level PCs and provides for exploration and interaction mixed with plenty of combat. The module is designed to be easy to print and run, with all the monster statistics needed built in with the encounters.