Hobart is nothing more than a run-down collection of shacks on the edge of Blackmore Marsh. Those that have heard of it know the village as the last settlement before heading into the marsh and the retirement home of the hero Gratt. Hoping to pursue his lifelong love of horticulture, a village surrounded by rich marshland where plants thrived was the perfect spot. Blackmore Marsh holds many secrets however and Gratt discovered one best left forgotten. His innocent hobby created a horror that now terrorizes the marsh.
Can the adventurers find out what happened at Hobart and where Gratt is? Will they dare to explore the Blackmore and risk becoming hopelessly lost? Whatever Gratt created is out there, feeding and growing stronger. WIll the adventurer's dare confront it or will they let it turn the Blackmore into a deadland?