Plunged deep beneath forsaken swamplands centuries ago, The Sunken Temple of Chloren-Var now waits to be rediscovered. Untold fortune, magic, and ancient secrets await those brave enough to enter the Sunken Temple, but only if they can thwart the unrelenting evil which lurks within its dismal halls.
The Sunken Temple of Chloren-Var attempts to meet somewhere in the grey zone of a fully pre-written structured story, with the ability to explore 60 unique areas within the temple. In an attempt to make the adventure module more re-playable, secret room locations and specific treasures have been randomised, and a challenge based fear system determines how the main antagonist evolves throughout the game. Additionally, limited time and light resources pressure the players into making decisive decisions that affect the outcome of how they interact with the Temple. Finally, timekeeping and light resource worksheets, a detailed dungeon map, and themed artwork, create a shared adventure for players and the Game Master.