Damn! Your party is going to Amphail, a small settlement a few days north of Waterdeep, but what are you going to do with a town of vacationing nobles and horse-breeders? Fret not, this quick location guide is here to help. This small guide provides you with interesting locations, rumors and events to fill out a session and make your party’s stay in Amphail a memorable one.
This document includes the following:
Locations - five fleshed-out locations for Amphail, including interesting NPC's.
Rumors - three rumors that helps advance the campaign and spark interest with your players.
Events - a run in with a young noble dandy and Amphail's suggested encounter, a hill giant attack during a nameday party (includes two celebration contests: archery and eating!).
Map - a 40 x 40 map usable during the hill giants' attack on Amphail.
Creature Cards - index cards for the NPCs and monsters of Amphail.