Then, out of the ruins, the Blight Beast came at them, massive and roaring. Its claws scraped the rocky ground, scouring out deep sores oozing pure corruption, leaving drops of black, mercury-like mildew on moss and stones in its wake.
“We cannot escape this,” said Fenya. Magdala nodded agreement. “Well then,” Kvarek sighed, “this is where we make our stand, for the right to the treasures of Symbaroum!”
Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasures, lost wisdoms and fame. Visit the eleven barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with famished Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken.
In this 117-page introduction to the dark fantasy RPG Symbaroum, you will find a selection of chapters and paragraphs from the game's Core Rulebook. The idea is that the Quick Start should make it possible for you and your friends to get a glimpse of the game world, and to learn the basics of the game’s mechanics - not only to understand what Symbaroum is, but also to actually put it into play.
Aside from basic information on the rules and setting, the document includes a text called Symbaroum – the Throne of Thorns, introducing the epic, six-part adventure chronicle which could be described as the backbone of the game. If the game world and ruleset is to your liking, we wholeheartedly suggest that you take a closer look at the chronicle.