From publisher blurb:
The Fire-Blooded People is a 5e-compatible sourcebook with all the information that you need to drag and drop a new region and its inhabitants into your campaign setting. The Bodhayeen Peninsula is one of the world's most inhospitable regions, a place of blistering cold and shrieking winds. This place was ruled by exiled fire giants long ago, but now all they have left behind are ruins and a mixed-blood people whose veins run just hot enough to keep them from freezing. Come to the Bodhayeen Peninsula, adventurer, and explore the abandoned forges of necromancer-smiths, hunt the many-limbed heat-thief and its undead servitors, or make friends with a domesticated polar bear.
The Bodhayeen Peninsula maintains thematic consistency and is simple enough to be digested by someone who has not studied anthropology, but rich enough to be the setting for multiple adventures. It has information:
- On Culture: What the Peninsula's inhabitants eat and how they get their food, their religious beliefs and superstitions, what they find to be virtuous and praiseworthy, how they organize themselves as a society, what they make and trade, and more.
- On the Peninsula: How cold and dark it gets in winter and how long the summers last, why tornadoes are a very real danger, what kind of creatures live and die in this cold and windy place, and, of course, the region's ancient history.
- For Players: Rules for playing as one of the fire giant-blooded, new weapons and materials like meteoric iron, three magic items like the Kinkiller Stiletto, three feats like Giant Killer, and a brief vocabulary list for making new names for people and places.
- For DMs: Adventure seeds, how the natives can be expected to interact with your players in both peaceful and violent situations, two diseases, and sensory information to let you know What It's Like to walk through the taiga shrubland, enter a settlement, or stand at the frosty sea.
- On Creatures: The giant animated armor (CR 3) and flying greatsword (CR 3), the long-undead aptergangers who might be responsible for the fall of the fire giants (CR 15), domesticated bears (CR 2) and penguins (CR 0), giant zombies (CR 4), the paradoxical heat-thief and its heatless victim-servants (CR 4), and the shadowy, thought-reading whisperers (CR 1).
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