Publisher's blurb:
“Mormesk’s Diversions” are what I hope will be a series of quick mini-dungeons and encounters, all based around the “mysterious map” discovered in the lair of Mormesk the wraith, during the finale of The Mines of Phandelver, although it would work just as well in any other location or forest-adjacent setting with very little effort.
"Locked within a series of trials in a hidden underground shrine, a weapon blessed by the forest goddess Mielikki lies waiting for someone worthy enough to claim it. "
Trial of the Heron’s Gaze is a short puzzle dungeon with a handful of smaller combat encounters, which should act as a short palate cleanser between “Mines of Phandelver” and the players next big adventure.
As such it is balanced for a group of four level 5 characters, but should be easy to modify for groups of higher or lower level as required simply by upping the danger in combat.
The dungeon should be playable in a single 3 hour session, depending on how easily and quickly the players solve the various puzzles.