This PDF contains traits and lore for a new player race for Dungeons & Dragons 5e; the sharkfolk.
Calling themselves the Carchari, sharkfolk spend much of their lives as lonars. They rarely come together in groups, usually only to tackle obstacles too large for a single individual to overcome. The other races of the world consider them to be pirates and raiders, violent beasts who kill on sight and come onto land only to plunder. While many Carchari do find themselves venturing down this path, the race as a whole simply yearns for adventure and excitement, and pirating often provides those in spades.
Sharkfolk make great barbarians; their increased strength and constitution lend to the class well, and their blood frenzy ability is not only flavorful (BLOOD RAGE), but mechanically useful for any kind of striker class such as fighter or monk. Assassin rogue sharkfolk are also a bit of a mechanical niche, owing again to their blood frenzy which can give them much-needed advantage for a single attack.