Pull of the Stars introduced new worlds in Urth's system that could be visited by those with appropriate magic and technology, offering strange new places to adventure. That supplement is required to properly use this, which expands on the nine worlds from Pull of the Stars with another thirteen.
The size and gravity of the various worlds is not always explicitly stated, allowing a GameMaster to configure these as required, unless said gravity and atmosphere is integral to the world. They can be used as planets in their own right, whether around Urth's sun or another star, or dropped into orbit around a gas giant, such as Vouge or Tempest, as a moon. Some have listed hazards, or suggestions as to creatures that could be encountered, with references to books where said creatures can be found. A GM is free to change any of these creatures as desired.
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The planets are as follows:
The Green Hell
Abbraxas, the Devourer
Morthaven, the Dead World
Shade, the Negative World