From publisher blurb:
PALADINS ARE ALL THE SAME, RIGHT?
Ready to redefine your paladins and antipaladins? The Genius Guide to the Talented Paladin breaks down the abilities of these two linked classes, and provides them as a menu of powers a player (or GM) can pick-and-choose from to build the perfect champion of an alignment extreme.
Don’t want to cast spells? Think mercies are literally for the weak? No worries, you can select from a series of auras, bond, oaths, and other edges and talents to build the holy or unholy knight YOU want to play. Based on the same system as the extremely popular Genius Guides to the Talented Barbarian, Bard, Cavalier, Cleric, Druid, Fighter, Monk, Ranger, Rogue, and Witch, this book brings the flexibility of Talented class design to the most extreme of heroes and antiheroes.