From the publishers blurb:
An exciting lower-level adventure for any game system in the flavor of the first and original RPG!
The city of Shallow Bay is preparing for the greatest social event of the year when an eagerly-expected shipment of ball gowns goes missing. Rumors abound of goblins gathering in large gangs to cut off all commerce to the city.
While all seems like a routine job for adventurers there are hints of some sinister ancient evil pulling the strings in the background. Can the party save the Day of the Revered Ancestors and what will they find as they become embroiled deeper and deeper into the machinations of the mysterious Celestial Order?
This is the second part of the adventure following Cult of the Blue Crab!
5 full color maps of all the major sites in the adventure.
The write-up is suitable for any "F20" and OSR game - simply map the monster names to your monster manual! More detailed advice is given for 5th edition games in the appendix.
A flamboyant enemy that does not simply wait for the players to act but follows her own agenda.
You can scale the adventure to run somewhere between 4 and 10 hours.
Pay what you want and/or leave a positive review if you like this.
You might also like:
The Field Guide to Shallow Bay - a player's guide to this adventure.
Tower by the Sea of Fallen Stars - a DnD adventure also set in Shallow Bay.