A sourcebook for non-combat dangers in Dragon Warriors. Includes options for addictions, aging, curses, diseases, exhaustion, exposure, falling, fear, intoxication, madness, poison, starvation, suffocation, taint, and traps.
from the introduction:
Only the foolhardy would think that all an adventurer has to protect themselves against are raking claws, biting steel and the occasional sorcerous assault. Even if there were no angry beasts, evil knights and spiteful sorcerers in Legend, there would still be much to challenge a party of bold adventurers – even the weather can be dangerous to those unprepared for just how merciless Mother Nature can be! Age, curses, disease, exhaustion, exposure, falling, fear and terror, madness, poison, starvation and dehydration, suffocation and traps, to name but a few, wait to claim the unwary adventurer! Nor is this section exhaustive and the underworlds in which the characters may find themselves may have some tricks that will catch the characters completely off their guard – cave-ins and flash-floods, for example. Even a simple thing like getting lost can put an adventuring party in extreme peril...