subtitle:
A rough outline of the possible use of ships in the world of Warhammer Fantasy Roleplay
user summary:
A sourcebook on all things nautical in
Warhammer Fantasy Roleplay. Topics include:
- Naval culture of Elves, Dwarves, Halflings, and others
- Life on a ship
- Dangers of the sea
- Religion and the sea
- Magic
- Port cities
- Military navy/merchant navy
- Features of ships
- Crew
- Navigation
- Types of ships
- Tactics
- Ship combat
- Weather
- Nautical campaigns
- Pirates and privateers
Included are several appendices of ships' stats, handling, prices, and weapons
user note:
Although written when the first edition of Warhammer Fantasy Roleplay was in use, most of the material is usable with any edition of WFRP and is either written without game statistics, or uses a system of its own.