It's been four years since the Living Dead rose and consumed the Earth. Governments fell, militaries were torn apart, and everyday conveniences we took for granted crumbled. Surviving meant finding enough food, water, and shelter to make it through another day. Where once we lived in tightly packed cities along side the faceless masses, now whether or not to trust another human being could mean life or death.
But humanity will not go down so easily. In the years since the outbreak, societies have arisen, with citizenship based upon hard work and contributions, not a natural right. New Living Dead roam the wastelands, some a result of a mutation to the original virus, and some created through diabolocal experiments. Most dangerous is the Rotter, a Living Dead with full memories of its previous life, and the intelligence to wage a war to eliminate what remains of humanity.
The World of the Dead Player's Guide contains the entire Players Section from World of the Dead, providing the setting overview, character creation summary, player-character races, new Edges and Hindrances, Gear, and Setting Rules without revealing any of the GM's secrets.