Microlite20 Reforged: A Rules-Lite D20-Based RPG
Microlite2020 is a new branch of the Microlite20 D20-based rules-lite system. It takes the Microlite20 core rules and makes some updates and changes to incorporate some of the design ideas that have been developed in Microlite20 supplements and variants since the core rules were released in 2006. The more noticeable changes include:
- The four Microlite20 skills are replaced with Archmage Engine style player/GM created Backgrounds.
- Races are now Ancestries. Instead of giving bonuses to attributes, they provide additional Backgrounds based on the particular Ancestry.
- Tracking hits points has become easier, especially for spell casters. In Microlite20, when a character's hit points are reduced to zero, they begin to lose points of strength (which meant everything based on Strength needed to be recalculated as Strength points were lost). In Microlite2020, characters have Wound Points equal to their Strength and lose wound points when they are out of hit points. In Microlite20, spell casters had to track hit points lost to spell casting separately from hit points lost to normal things like combat -- as they recovered at different rates. In Microlite2020, hit points recover completely (as long as the character is not down any wound points) with a night's rest -- eliminating the need for spell casters to track two different pools of hit points.
- Each class has three class abilities. Fighters have Martial Ability, Cleave, and Favored Weapon. Rogues have Sneak Attack, Riposte, and Connections. Mages have Arcane Spellcasting, Arcane Blast, and Minor Magic. Clerics have Divine Spellcasting, Smite, and Turn Undead.
Microlite2020 Complete combines the Microlite2020 core rules with all of the major Microlite2020 supplements (Optional Rules, Equipment, Basic Monsters, Basic Spell Lists, and Simple Mass Combat) into one 16 page book. This booklet includes public domain artwork.