Heroes are only "good" guys when compared to the vileness of the villains they face. In this collection of Terrinoth villains, eight (8) different villains are detailed (7 derived from lore and 1 new, unique one). Each villain is described, illustrated, and given other information to assist GMs in including them in their campaigns.
The villains' backgrounds, motivations, and lairs are described, and GENESYS stats are provided for each. In addition, optional rules are provided for a villain's Reach and Resources.