Everyone knows the enchanter can create some amazing works of magic. But not everything turns out the way its creator wants. And sometimes, people want some really dumb things, at least by other people’s standards.
Adventurers are happy when they find a powerful sword, a shield that makes them legends, or a staff that shakes the foundation of the world. But not all magic items are so magnificent. Since permanent enchantments can outlast the purposes of their creators, it’s reasonable to assume the fantasy world is riddled with unusual magic items of a much less impressive nature.
This volume contains 100 such “treasures” – some of them are quite useful to a creative adventurer, and others… well… somebody wanted it made…
Originally released by Arnold Kemp on his blog, GoblinPunch.BlogSpot.com, and edited for use with the BareBones Fantasy Role-playing game, this book is a great resources for Game Masters needing that creative spark!