This is an ecological RPG where you play as either a plant, a bug, or a collection of sentient photons (unless you’re the GM). You will make goals, work with or against others (mutualism, commensalism, amensalism, parasitism) to achieve your often nefarious goals. Each player will take three actions per turn to achieve this goal. Every so often, they will unlock a mutation for themselves and their offspring, adding new abillities associated with their actions. The setting can start anywhere, from a child’s bedroom, to a new Martian colony. As this is an RPG, creativity will be key.