From the back of the book:
You were just enjoying the spoils of your latest adventure when suddenly, through no fault of your own, you were
Kidnapped by a Pirate Queen
One minute you are reposed in revelry at a tavern after saving the kingdom... Again. Suddenly the good citizens are raising the hue and cry, so of course you and your comrades grab your kit and head outside to investigate. Everyone is gazing up at a frigate, yeah, like a pirate ship with black sails and everything, flying through the air! Before you can utter a word you find yourself on the deck of the aforementioned ship surrounded by a bunch of snake men and a strikingly beautiful red-headed female pirate, obviously the captain by the way she is dressed.
This could get interesting... pirates always have lots of treasure...
the Wazir of Chentoufi has Requested a Meeting
...the captain tells you. Of course... it's just another job. Can't these people learn to write a letter?
An adventure for four or more characters of advanced skills and equipment.
Stranger Tidings may be played as a standalone scenario, or as a tournament module (with pregenerated characters included). Although designed for the World of Okkorim, it may be readily adapted to any campaign and is compatible with most fantasy role-playing systems.