Get ready to dive into our second Solo Adventure for the Hero Kids system!
You are the child of a wealthy ember trader on the planet of Omarion. Your mother has entrusted you to make a huge ember sale with an off-world merchant. What should be a simple task, quickly turns to chaos as a sinister plot begins to unravel.
In this exciting and replayable gamebook, many different paths to adventure can unfold. You can become the champion of a dueling arena, take part in a thrilling chase from an armored war boar, fight a villain on a roller coaster, or pilot a spaceship. The choices are yours as you navigate the dangerous Smugglers' Port.
Based on the fantasy gamebooks that were popular in the 80's and 90's, this book allows you to make multiple decisions about how your adventure unfolds. Have a few dice ready as you roll for skill checks and combat encounters.
Designed for kids 10+ to read on their own. Parents can also read the book to a younger child and have the child make decisions in the story and roll dice.
Children can play the gamebook with their favorite fantasy hero from the Hero Kids game. Playing with a space hero is not required for The Smugglers' Port.
Includes 4 Hero Kids themed Word Searches to use as bonus activities!
Requires the Hero Kids core rulebook to play. Does NOT require any of the Hero Kids Space adventures or the Hero Kids Monster Compendium.
Hero Kids is a trademark of Justin Halliday and is used with permission. No challenge is intended.
The art for the Solo Adventure text and the character sheets are by Jeshields of JEStockArt. You can find his incredible work on DriveThruRPG and Patreon