Capes & Cowls is a rules-light tabletop roleplaying game about SuperHeroes. One player is the Narrator who controls The City, its Citizens and the Villains within. The other players take on the role of Super Heroes of their own design, sworn to protect and defend The City. The game can be set up in a few minutes and played as a one-shot for an evening of fun, or as an ongoing campaign where the heroes work and grow together to thwart Villain after Villain.
All you need to play are the rulebook, some 6-sided dice (D6), pencils & paper, a couple of friends and about an hour. We think you might like this game if:
- You're looking for a tabletop RPG to play with your kids (or one they can play by themselves). We've tested this game with players as young as 5.
- You're interested in trying a tabletop RPG but are intimidated by other systems with lots of rules.
- You're an experienced RPG player looking for a "change-of-pace" game that's simple and light-hearted.
- from the publisher's website