From the back of the book
In 1086 a huge part of the populace of England live in small rural villages, each part of a Manor "owned" by a Knight, Baron or great Lord. Although the life of a Peasant is hard, becoming the Lord of the Manor promises relative luxury!
This book provides the rules and setting information to allow a character to run their own Manor, organise their own villagers and still find time to investigate supernatural goings on!
Rules for generation Manor stats, working out annual profit and loss, improvements, detailing villagers and hiring specialist is all here!
This book requires the Maelstrom Domesday RPG core book.