This is it, hard core, fast-paced, historical combat for OGL 3.5. Make a character with a real martial skillset that makes a difference when you fight. No more waiting for an opportunity to make one attack... move, defend, attack, and attack again all in the same round, without getting bogged down in charts or arithmetic, and without relying on miniatures. Chose your weapons based on your personal fighting strategy, emphasize attack, defense, grappling from a distance, or armor-piercing. Specialize in fighting close-in or far away, with missile weapons or melee.
Hit the ground running with new options that won't bog down your game. If you want something that feels like a fight in your game, this is it.
This is the complete core rules for Codex Martialis, with new sections including horses and mounted combat, OGL Feats compatability charts, sample characters, sample animals, and new optional combat rules.