The Erwinian Roleplaying System is a multi-generational labor of love initially created by Eric Erwin and his father Jim in the 1980s, developed through the 90s and 00s, compiled and edited by his son Joseph in the 10s, and finally published in the 2020s. The project has grown to include Joseph’s wife Emma and his brother Emmett. Borrowing some core concepts from the OSR tradition, Erwinian has since evolved into something all it’s own.
The Erwinian Roleplaying System is designed as a universal framework which can be adapted to many settings, both pre-made or created by the GM. The system thrives on flexibility and creativity, with GMs and players being given the freedom to interpret the rules in their own way and develop new rules through creative discussion. Using the Core Rules as a jumping off point, they are encouraged to make their own spells, their own programs, their own abilities and so much more.
The Science Fiction Setting was, like the Fantasy Setting, originally written in the 1980s and ‘90s, and has since been consolidated and touched up. What began as an homage to TSR’s Star Frontiers became an open and detailed system which can be easily adapted to the needs of the GM and players. This setting is designed for playing adventures in a science fiction future, either completely of the GM’s creation or using the samples provided in the book. Space travel, advanced weapons, medical wonders, and various alien species are the primary elements of this setting.
Characters in The Science Fiction Setting can take on various roles depending on what sort of future the GM wishes to run. They may be explorers traveling to distant stars, mercenaries hired to perform clandestine jobs for shadowy masters, scientists seeking to push the limits of known technology, soldiers partaking in a massive galactic campaign, or any number of galactic adventures!