This is the third of the series of world famous AD&D role-playing aids. it is the ideal vehicle of imagination for intermediate through advanced players and referees, ages 10 and up.
From the back of the book:
A *must* for the serious AD&D game player. This manual contains all the new members, from Abishai to Zygom, including new creatures like the Deadly Pudding, Devas, and Valley Elves. And you'll also have the advantage of the expanded lists of lycanthropes, giants and other beasts.
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American Sign Language (ASL)
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A Brief History of Giants
Giants cast a long shadow in Dungeons & Dragons
Middle Passage, Elfquest, Victorian Adventure. SUPPLEMENTS: Advanced Dungeons & Dragons Monster Manual
Q&A about Dungeons & Dragons, Advanced D&D, BOOT HILL, GAMMA WORLD, STAR FRONTIERS, & TOP
Q&A about Dungeons & Dragons, Advanced D&D, BOOT HILL, DAWN PATROL, GAMMA WORLD, GANGBUSTERS, STAR
Dragon Damage Revisited
Claw and bite damage altered to increase with age for the dragons in the Monster Manual II, Fiend Folio, and
Reviews of The Morrow Project, Monster Manual II, Superworld, Privateers And Gentlemen, Timeship, Pavis, Traitor,
No Honour in Sathporte by Chaotic Intellect (not in database)
Tortured Souls magazine
Marlgoyles & Monster Manual II
The ecology of the MarLgoyle (the L was left out accidentally), and the Amazon that was left out of the Monster
Meeting of the Minds
An expanded table for psionic encounters, adding creatures from the \'\'Fiend Folio\'\' and \'\'Monster Manual
The latest rulebooks and games reviewed by independent authorities.
-Monster Manual II, by Megan C Evans
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