This book covers the character creation and player options for the Traveller game setting.
Language skills in TRAVELLER gaming.
Continuing careers in TRAVELLER gaming.
Flamethrowers in TRAVELLER gaming.
Generating alien and pseudo-human characters.
Charts to create non-human characters for Traveller.
Rules for pre-career skills.
Variant rules for critical success and failure, and a large number of new combat die modifiers to improve combat
A variant experience system, skill-level ratings, the Jack-of-all-Trades skill, and entering multiple services
Traveller combat turn length and time, DragonQuest.
A variant for Traveller, introducing the Interstellar Bureau of Internal Security.