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Versions
Pg. 1
Nick: 
First printing
Publisher: GDW Games
Year: 1992
Soft Cover
Product Code: GDW 5000
ISBN-10: 1558781315
ISBN-13: 978-1558781313
416 pages
Size: Letter
2.20 pounds
English
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Description Edit | History

From the back of the book:

"Roleplaying at its finest—simple or with elective complexities which place this game far beyond any other.
Straightforward mechanics, with emphasis on percentile dice and the six-sided die, yet allowing a battery of optional modifiers to heighten realism to any degree desired.
More than 50 starting vocational backgrounds for Heroic Persona creation, plus as many personalized ones as the gamemaster wishes to add.
A "Knowledge/Skill" system using percentile probabilities, with hundreds of areas and sub-areas to learn, and specializations too. With Joss, Socio-Economic Class considerations. Special Connections, Quirks, background information, and more included, never have RPG personas had the character and personality of the Heroic Personas herein or has roleplaying been so detailed and enabled.
More armor and weapons included than would be found in the arsenal of a medieval potentate! Use them with a short and easy combat resolution method, or with expansions that take into account virtually every salient feature of armed, magickal, and mental or spiritual battle, too.
Persona advancement based on logical and realistic standards, not relying on loot garnered and critters slain.
No totally fanciful monetary system with ridiculous standards and confusing pricing. Income and costs are as easy as knowing what a BUC is.
All this and still more... Need more details? Buy this book. In it, you'll find everything you need to begin playing. Along with it, pick up the Mythus Magick volume (Book II of these rules, with over 1000 magickal Castings, plus Powers, personalized Castings, and more!) and the Epic of Ærth companion volume (which describes the world of Ærth in detail). Find a comfortable place, and begin reading immediately. This work is a quantum jump in roleplaying games, something which enthusiasts have awaited for years!"

1992 ... 414 pages ... GDW 5000 ... ISBN 1558781315

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Creative Justice - Game Reviews
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Epreuve du feu - Dangerous Journeys

Review of Dangerous Journeys.

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Pg. 29
It's Never A Good Day to Die

Sometimes, side trips are more dangerous than they seem. A Mythus FRPG adventure.

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Pg. 37
A Journeyer's Guide to Aerth

Everyday life in AEropa: The Energy, Devices and Structure to Provide Necessities of Life and Services for the

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Pg. 15
Mythus recensie

Review of \'\'Mythus\'\', the fantasy version of \'\'Dangerous Journeys\'\', by Gary Gygax

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Pg. 6
Pandora's Box

Reviews on role-playing books, Kryomek skirmish rules and dice (from Gamescience).

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Pg. 84
Reviews

Reviews of GDW's Mythus RPG and FASA's Total Eclipse and Elven Fire for Shadowrun.

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Pg. 18
Têtes d'Affiches

Reviews:
-RPG: Return to Dunwich (in French), Mythus, Mythus Magick, Alienoids, Insh Allah, Mega III, Shadowtech,

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A Twisted Idea

Magic: the Gathering... in Mythus?

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