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Pg. 1
RuneQuest Avanzado
Year: 1989
Hard Cover
Product Code: 203
ISBN-10: 847831007X
128 pages
Size: Letter
Link Image
Hardcover version
Publisher: Games Workshop Ltd.
Year: 1987
Hard Cover
Product Code: 004628
ISBN-10: 1869893093
159 pages
Size: A4
1.45 pounds
Link Image
Description Edit | History

From the back cover:

Now in hardback book format, the companion volume to the acclaimed RuneQuest Fantasy Roleplaying Adventure rulebook.

With this, the second volume in Games Workshop's series of hardback volumes based on Avalon Hill's Third Edition RuneQuest, players of this original, realistic, detailed and sophisticated game system can take their gaming to new highs. Featured within are additional rules for character backgrounds, special combat situations, spellcasting careers, new spells, creating and running adventures, and sea-borne gaming. And, for starter GMs, a complete and ready-to-play adventure, The Money Tree.

RuneQuest is the game which brought percentage-based skills systems to the forefront, allowing characters to develop unique patterns of expertise. Lastingly popular over more than ten years, RuneQuest represents one of the pinnacles of gaming achievement.

This book contains twelve main sections:

  • Introduction — in which the links to the basic game are explained
  • Creating an Adventurer — in which the different backgrounds characters will have come from, and the effects upon their skills are detailed.
  • Combat — in which special combat situations are covered.
  • Skills — where the effects of the environment are explained.
  • Magic — an overview of the forms of magic.
  • Spirit Magic — including rules on becoming a tribal shaman, and including many new spells
  • Divine Magic — which brings more spells, more deities and new careers for spellcasters
  • Sorcery — a guide to the life of the sorcerer's apprentice, and still more new spells
  • Ritual Magic — a whole new class of magic!
  • Gamemastering — more ideas for running your RuneQuest campaign.
  • Scenario Aids — tables for generating simple RuneQuest adventures.
  • The Money Tree — a ready-to-play scenario.

More Information Edit | History
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Pg. 19

a Runequest III wilderness adventure. This adventure is for four to eight medium to strong characters, at least

Pg. 34
Demons! Dealing with the Otherworld

An article on summoning and dealing with demons for RuneQuest III.

Six new demons and associated spells and

Pg. 31
Duck! Here it Comes

De-Glorantharizing RuneQuest

Pg. 36

Possibilities for Martial Artists in RuneQuest, by Tim Walsha and Simon Lipscomb.

Pg. 34
Eeffug the Giant

A RuneQuest encounter.

Pg. 30
Folk Magic

Spirit magic for ordinary folks in RuneQuest.

Pg. 48
Gloranthan Metals

A preview of material from an upcoming RuneQuest product.

Pg. 10
Happiness is Dragonewt Shaped
Pg. 35
Iron Warriors

Some additional interesting NPCs for the Griffin Island sourcepack for RuneQuest III.

Pg. 144
Mundus Vult Decepi

Natter; character generation; campaign settings; notes

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