"A Sourcebook of Weapons & Equipment for Future Ages"
This sourcebook covered GURPS tech levels 8 to 16 (near future to far far future). It covers weapons, computers, medicine, vehicles and gadgets of all sorts.
Indispensable to any GURPS-based science campaign.
Magic and mystery, official errata for GURPS Ultra-Tech (1st Ed) from the author
DunDraCon '90, campaign notes, reviews, rule playing vs. role playing, comments
A recounting of selected current (1992) GURPS materials.
New gadgets, errata, and optional rules for GURPS Ultra-Tech.