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Information
RPG
Genre
Setting
Series Code
 
Category
Mechanic Show More »
Designer
Artist
Production Staff
Publisher
Year Published
1987
Primary Name
Paranoia Second Edition
Alternate Names
Paranoia (rule book)
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ObjectID: 46295
Versions
Pg. 1
Nick: 
PDF version
Publisher: West End Games
Year: 2016
Box Set
Product Code: 12001
ISBN-10: 0874310180
175 pages
Size:  
English
View
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Nick: 
Italian Edition
Publisher: 
Year: 1994
Soft Cover
Product Code: P/6000
ISBN-10: 8880020137
164 pages
Size: A4
Italian
View
Corrections
Link Image
Nick: 
Finnish Edition
Publisher: Finnish Game House
Year: 1993
Soft Cover
ISBN-10: 9515820049
150 pages
Size: A4
Finnish
View
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Link Image
Nick: 
German Edition
Publisher: 
Year: 1992
Soft Cover
Product Code: 1984
ISBN-10: 3-9801850-3-6
176 pages
Size:  
German
View
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Link Image
Nick: 
Luxusausgabe
Publisher: 
Year: 1992
Box Set
ISBN-10: 3927903949
176 pages
Size: A4
German
View
Corrections
Link Image
Nick: 
Spanish Edition
Publisher: 
Year: 1991
Hard Cover
ISBN-10: 84-7831-033-9
180 pages
Size: A4
Spanish
View
Corrections
Link Image
Nick: 
Boxed set
Publisher: West End Games
Year: 1987
Box Set
Product Code: 12001
ISBN-10: 0874310180
Size:  
English
View
Corrections
Link Image
Nick: 
Games Workshop version
Publisher: Games Workshop Ltd.
Year: 1987
Hard Cover
ISBN-10: 1869893211
160 pages
Size: A4
English
View
Corrections
Link Image
Nick: 
Softcover version
Publisher: West End Games
Year: 1987
Soft Cover
Product Code: 12000
ISBN-10: 0874310636
148 pages
Size: Letter
English
View
Corrections
Link Image
Description Edit | History

"The Roleplaying Game of a Darkly Humorous Future"

SERVE THE COMPUTER
THE COMPUTER IS YOUR FRIEND

"The Second Edition

"The first edition of Paranoia is perfect and without flaw in every respect. The Computer says so. The Computer says the second edition is even more perfect. Do you doubt The Computer?

"In the second edition, citizens will find streamlined rules, better organization, improved graphics, and oodles of staging hints and gamemastering tips."

The boxed set came with the revised rulebook and "The Complete Troubleshooter", a 16-page players' guide to being a Troubleshooter, and a 20-sided die.

More Information Edit | History
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Pg. 29
Aussie Complex: Paranoia Societies From Down Under

Paranoia Down Under is filled with new secret societies and therefore new ways to be found guilty of treasonous

Edit
Pg. 6
Christmas Cheer

A festive adventure for \'\'\'Paranoia\'\'\'.

Edit
Pg. 59
Cloneday Surprise!

Bob Avery\'s Games Day 1987 Paranoia Scenario. For a group of 6 newly created troubleshooters - to be played in

Edit
Pg. 59
Cloneday Surprise!

Bob Avery\'s Games Day 1987 Paranoia Scenario. For a group of 6 newly created troubleshooters - to be played in

Edit
Pg. 5
Commie Mutant Propaganda

Deadly briefings in \'\'\'Paranoia\'\'\'.

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Pg. 18
Do Troubleshooters Dream of Electric Sheep?

\"Baa baa Black Sheep, have you any clones...\"
A pastoral adventure for Paranoia, by Marcus L

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Pg. 22
Fear and Ignorance

Acquiring a sense of style as a Paranoia Gamemaster, by John Saunders.

Edit
Pg. 13
Fluffynoia (Or the Bark is mightier than the Byte): A Canine Caper for Paranoia

Not even a fuzzy white dog is safe from the clutches of fanatics in this Paranoia Scenario.

Edit
Pg. 24
Gadgets Galore: A Bevy of Useful Items for Science Fiction Gamers

The Games Decathlon and several Newszine contests produced these high-tech goodies for your science fiction

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Pg. 46
Happiness is Laser Shaped

An Adventure for Paranoia, committed by Pete Tamlynn.

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RPG Item Rank: 101
Num Ratings: 159
Average Rating: 7.72
Standard Deviation: 1.50
Num Views: 6629
GeekBuddy Analysis: Analyze
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Avg. Game Weight: 1.7
Fans: 12
Personal Comments: 32
Users Owning: 421
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