SLUG (Simple Laid-back Universal Game) is a free role-playing game - see the Files section, below, to get a copy. You may make copies of it for your friends. Years in the making, it uses both American and Metric units for complete user-friendliness.
Each character is described any way the player wants. Use words, numbers, pictures, symbols - whatever. However, the Game Master should be able to understand it, so be ready to translate obscure character concepts before play begins. The GM can modify outrageous proposals, suggest appropriate changes, or ban the character from a particular adventure or campaign...
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But why would you need to? It's not really necessary, is it? I mean, you can download the whole game in the Files section, below, and read it and start playing in the time it would take you to make any meaningful edit here. It's not like it's a long game.
From Jason C. Daniels, posted with his permission, provided I include his words as follows:
"When did I first discover SLUG? It's been so long so that it's difficult to say, but its beauty enthralled me. However, it seemed like something was missing. But how could something be missing from such a beautiful, simple and otherwise complete gaming system?
So I pondered the question under Zen masters, motorcycle mechanics, carpenters, tin can collectors and street punks. They spoke cryptically and frantically. Often I wondered if they were speaking any language at all... So I transitioned my apprenticeship to that of a sewage ferrier. After much hostility from these masters I decided to study the every move, thought, and mannerism of local wise men and women. Several restraining...