The merchant rulers of Norek fear invasion by a Lugroki army. The City Council is divided by rumor and distrust: who serves the good and who secretly desires it downfall? Sharp wits and a keen blade will serve you will in Norek!
A wizened Magician is flowing black robes wanders western Jaiman, a continent renowned for powerful magic and political upheavals. He seems to disappear into the mists at will. Are the Magician's miracles "real" or the twisted work of the Unlife?
Opposing the minions of the Unlife are the citizens of the rivercity, Norek, a cosmopolitan center with nineteen elegant bridges spanning the Alunn River. Led by a learned yet divided council, and protected by a tested City Guard, Norek's folk should have little to fear. Yet within the city's high stone walls, the Guild of Arcane Arts teaches dark magic, and a wily Thieves' Guild operates with abandon.
Just east of Norek, the Elven King Liras gazes into the Orb of Tethior and forsees trouble brewing. How much help will the Elves offer the lesser mortals of nearby Norek? In this fast-paced campaign of betrayal and danger, you must choose to serve the city on a mission offering exceptional challenge, or risk a fall before the dark flood of the Unlife.
Shadow World is the planet Kulthea, a unique fantasy environment for use with both Rolemaster and Fantasy Hero. It is also adaptable to most other fantasy role playing games.