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Information
RPG
Genre
Setting
Series Code
 
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Year Published
2007
Primary Name
Stuff 2: The Gray Subnets
Alternate Names
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ObjectID: 47316
Versions
Pg. 1
Nick: 
Hard Cover
Publisher: Mongoose Publishing
Year: 2007
Hard Cover
Product Code: MGP 6109
ISBN-13: 9781906103071
96 pages
Size: 8.38 x 11.00 inches
English
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Link Image
Nick: 
Softcover
Publisher: Mongoose Publishing
Year: 2007
Soft Cover
ISBN-13: 978-1906508166
96 pages
Size: Letter
English
View
Corrections
Link Image
Description Edit | History

From the back of the book:

"THE GRAY SUBNETS is a breathtakingly treasonous PARANOIA equipment book by ERIC MINTON and the TRAITOR RECYCLING STUDIO. This 96-page hardcover equipment book for PARANOIA players, the long-awaited follow-up to the first STUFF, contains over 100 all-new items and services. Many are illegal for Alpha Complex citizens to buy, own or even know about. So STUFF 2: The Gray Subnets gives you a strong edge against your enemies and other players. Wait, that's redundant....

Just look at what you get in STUFF 2:

  • Weapons like the Psionic Detonator, Nuclear Slugthrower Rounds, Toilet Firebombs and (brrr!) the Chainsaw Gun.
  • Blackmail material you can use on wealthy high-clearance citizens. What could possibly go wrong?
  • Illicit services like Mutant Power Training, NuIdentity, the online game AlphaRage, Alibis-R-Us and Treason Scene Cleanup.
  • Great new medications like ClotAlot, Meme Paste, Weepy and the first drug for bots, FORTRANce.
  • Now you can own a CyberNeck, the Speak-with-Head Perfused Brain Reactivator and 'Squishy' the Faciomimetic Bio-blob.

Hey, Gamemaster! STUFF 2: The Gray Subnets offers lots of information on the illegal INFRARED Market: where to find it, what it carries, whom to bribe and how to school players in the risks of under-the-table shopping."

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