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RPG Item: The Secret of Zir'An Core Gamebook
Nick: 
Hard Cover
Publisher: 
Year: 2005
Hard Cover
Product Code: PGG0001
ISBN-10: 0972895299
290 pages
Size: 8.62 x 11.12 inches
English
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RPG Item: The Secret of Zir'An Core Gamebook
Nick: 
PDF Version
Publisher: 
Year: 2005
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: PGG0001
ISBN-10: 0972905200
290 pages
Size: Letter
English
View
Corrections
Link Image
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Description Edit | History

From the back of the book:

The Secret of Zir'An™ Core Gamebook contains a complete roleplaying game system and setting. Inside you will find everything needed to plan an epic game of adventure in a world that is the Future of Fantasy™. Players are chosen by Fate to save the world... and to savve the world they must discover its Secrets!

  • Truly unique setting that combines magic and technology in an expansive world of beauty and horror!
  • Build characters from a vast array of character packages, creating a lifepath history before the game even begins!
  • Highly customizable d10-based Finesse System(tm) enables cinematic action!
  • Two totally new, customizable magic systems: Rune Magic and Shadow Magic!
  • Hundreds of NPCs, adventure seeds, conspiracies, weapons, armor, vehicles and Items of Power.

Are you Chosen?™

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0 Secret of Zir'An: Chapter 12 (Adversaries) - background watermark removed.
Chapter 6 of the core rulebook with the page background watermark removed to make it easier to read. Made available by kind permission of the rights holders.
English
2020-05-13
0 Secret of Zir'An: Chapter 6 (Skill Packages) - background watermark removed.
Chapter 6 of the core rulebook. This PDF has the page background watermark removed to make it easier to read.
English
2020-05-13
0 Secret of Zir'An Core Gamebook Errata
Errata for The Secret of Zir'An core rules. Previously available on the Paragon Games website and available here by permission of the rights holders.
English
2020-05-13
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Cultural Analogs of Zir'An

The real-world analogues of various nations in the Zir'An setting:

  • The Treaty Nations: Ballinor, Edyss, and

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Pg. 4
Points of Interest: Eclectic and Exciting!

A travelogue-style article offering some details of several points of interest in the Zir'An setting: Tevalliere

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Pg. 1
Report from the Field: Danger Rides the Rails!

A fictionalised account of a game session with four characters.

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Pg. 14
The Secret of Zir'An

Martin Caplan of Paragon Games introduces \'\'The Secret of Zir\'An\'\', a new game of adventure focused on the

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Pg. 2
Whispers of Hrond: Unconfirmed Rumor and Speculation!

Fictional account highlighting setting details about Zhalanti Rune-Mages.

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