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Information
RPG
Genre
Series Code
 
Category
Mechanic Show More »
Designer
Artist
Production Staff
Publisher
Year Published
2000
Primary Name
GURPS Imperial Rome (Second Edition)
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ObjectID: 48144
Versions
Pg. 1
Nick: 
PDF Version
Publisher: Steve Jackson Games
Year: 2012
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: 30-6048
131 pages
Size: Letter
English
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Nick: 
Soft Cover
Publisher: Steve Jackson Games
Year: 2000
Soft Cover
Product Code: 6048
ISBN-10: 1556344465
ISBN-13: 9781556344466
128 pages
Size: Letter
English
View
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Link Image
Description Edit | History

"Let the Games Begin!"

The second edition of this fantastic sourcebook expanded on the original. Updated for GURPS Third Edition Revised. Stuff that was covered by in the original that was also covered in Compendium I is replaced by new material. The book has been re-illustrated throughout.

The historical Roman Empire presented in GURPS terms. Covers the history, geography and daily life from the founding of Rome to the end of the western empire.

Historically based, a section does present rules for a fantasy-based campaign, detailing the religion of the times and the appropriate magic for such a campaign.

A whole chapter is devoted to the games of the Roman arenas – from Gladiators to Chariot Races.

Also has a chapter on the Roman Legions, including their history, organization and life within.

An excellent reference on the time period for any game.

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Great Webcomic: #7 SPQR Blues

A review of the SPQR Blues webcomic and its use as a source for roleplaying ideas.

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Introduction

Introduction to gaming in Ancient Rome, with a mention of a few suitable systems.

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Roma Universalis

A strange setting where Romans use impossible ships to sail the solar system. All roads lead to Rome -- even those

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Roman Technology

A look at the tricks and techniques used by the once-great Empire in the third century. This article uses GURPS

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