From the cover:
This book is your companion to the realm of Burdoth. It contains timelines, detailed
histories, and maps.
READY FOR SOME GAMING?
Why not start your group in southern Glounda, searching for crystal dust. If your players survive the croid, let them pick up a pibber pet in Sutor, and then on to Glounda, where those darling pets will end up on a plate if your players aren't careful. Sail up the Lusail river to Lus'ikai for some Sarla wine-tasting. Take the shortcut to Lelligire in the rainy season - when you arrive you may find your clothes a bit worn, but in this fabric capital you can buy the best. Make an appearance in Sydra sporting your new Lelligirian duds - the players are sure to be noticed, but not necessarily admired. After a dichandra hunt with the Thiven in the Cushindell marshes, take your players home through the Gauss valley; they can see the rebuilding of Khaun Gauss and the ruins of Ninindrue. After a rest in Ardoth, your players will be ready for more exploring - the entire realm of Heridoth still awaits them, yet they have barely begun to explore Burdoth, their home realm.