From the back of the adventure:
The barbarian gladiator steps toward your prone body, his muscles tensed in anticipation of the coming deathstroke.
He thrusts at your throat; you roll left and swing your feet at his legs. The blade slashes your cheek, but your kick knocks the barbarian off balance. You stand, but your world a kaleidoscope of pain, blood and hot yellow sand.
In the arena seats above, a bored aristocrat fingers a Time Corps communicator--your communicator. If you should die in this arena; if he should discover the use of that technology...
This mission felt wrong from the start; you should have known it was a trap. The Demorean attack on the Egyptian village was too obvious. The ambush on Cleopatra's procession was too faint-hearted. And now, when you've finally discovered the Demorean secret, this gladiatorial "game" is too convenient.
The gladiator lunges and the crowd roars for blood. Time war is a deadly game, and this time the enemy is winning-thanks to the Cleopatra Gambit!"