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Information
RPG
Genre
Series Code
 
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Year Published
1991
Primary Name
MechWarrior: The Battletech Role Playing Game
Alternate Names
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ObjectID: 48973
Versions
Pg. 1
Nick: 
Mechawojownik
Publisher: 
Year: 1997
Soft Cover
184 pages
Size: A4
Polish
View
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Link Image
Nick: 
MechWarrior, el Juego de rol del Universo de Battletech
Publisher: Ediciones Zinco S.A.
Year: 1994
Soft Cover
Product Code: 011
ISBN-10: 844680235X
185 pages
Size: Letter
Spanish
View
Corrections
Link Image
Nick: 
Mechkrieger 3031 A.D. (German Hardcover) (TO BE DELETED)
Publisher: Fanpro
Year: 1991
Hard Cover
Product Code: 10907
ISBN-10: 3890649076
176 pages
Size: A4
1.76 pounds
German
View
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Link Image
Nick: 
Soft Cover
Publisher: FASA
Year: 1991
Soft Cover
Product Code: 1641
ISBN-10: 1555601294
168 pages
Size: Letter
English
View
Corrections
Link Image
Description Edit | History

The second edition of MechWarrior was released due to the dramatic events in the BattleTech universe.
The Clans have arrived and brought new technology, new Battle Mechs and new social structures.

You will find all of that in this book, as all the other stuff you need for a role playing experience:
- character generation
- character archetypes as guidance
- skills and their descriptions
- rules for personal combat
- equipment
- hints for the gamemaster how to run a game
- information about the current situation in the Inner Sphere
- rules for adaption of original first edition characters

The game is designed to fit into the rules of BattleTech and suggests the use of the BattleTech Compendium and Solaris VII

More Information Edit | History

Characters are not compatible with Mechwarrior 1st edition. Character generation is based upon priorities system, and use of skill points to purchase packages (at a discount over the individual skills).

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Pg. 46
Ant Hill

Three brief scenarios, with initial layout

Edit
Pg. 14
BattleTech roleplay

Introduction to MechWarrior

Edit
Pg. 50
BattleTech Simulator

No Worry, or What Could Possiibly Go Wrong With a JumShip?
\'\'For MechWarrior Simulator Campaigns\'\'

Edit
Pg. 24
BattleTechnology Presents

The Secret of Kepler Station - A scenario for MechWarrior 2

Edit
Pg. 30
Clan Wolf Tactics

Battletech Combat Tips

Edit
Pg. 42
Comstar Report

For Battletech, the latest intelligence report

Edit
Pg. 40
Creature Feature

Variant rules for handling giant monsters

Edit
Pg. 11
Field Weapons and Infantry

Reprinted from Challenge magazine

Edit
Pg. 9
From the Cockpit

Essay on the Evolution of Mecha Tech

Edit
Pg. 42
House Rules

Random Inclinations for NPCs for MechWarrior II and BattleTech
\'\'Optional Rules\'\'

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Statistics
RPG Item Rank: 5411
Num Ratings: 40
Average Rating: 5.94
Standard Deviation: 1.36
Num Views: 1588
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.0
Fans: 0
Personal Comments: 6
Users Owning: 147
Users Wanting: 0
Users Trading: 0 [find trade matches]
Price History: View
Total Plays: 0
Plays This Month: 0
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Popular Tags: mecha [+] core_rules [+] [View All]
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