Yours is not an easy path. You are a Hatmancer, bearer of an ancient legacy. On your head rests great power and responsibility. Through your adornments you become great; through your ambitions, you become more than human.
What will you do? Who will you be?
Where is your hat?
In The Game of Hats, certain individuals tap into an ancient power known as Millinimancy. They call upon the dormant capabilities of their headgear and infuse it with life. With Millinimancy, a Hatmancer (as these individuals are known) manifests a hat’s archetype and embodies its strengths. Limitless power is at her command, but at what price?
A Hatmancer must take care to maintain her will in the face of temptation and alien intelligence. Hatmancers who rely too strongly on their hats find themselves overwhelmed by a foreign influence. Her weapons turn against her, instead possessing the Hatmancer’s essence and gaining control. Those unfortunate souls operate under the hat’s influence forever more, forsaking family and friends for the hat’s desires.
Should a hat grow too powerful and insistent, the Hatmancer may appease the hat with slight concessions. A truly great Hatmancer bears the burden of many such demands. Thus must a Hatmancer strike a careful balance. She holds on her head unimaginable power, but at what cost?
A roleplaying game with style.