"Even More Sorcerous Shops And Mysterious Magics"
Third and final book of the GURPS Magic Item series, this book appeared 12 years after the second.
Had items for traditional fantasy campaigns as well as GURPS Technomancer and GURPS Steampunk and had guidelines for items at every GURPS tech level from TL 0 to TL 9+.
Covered alternative enchantment techniques and added several new guilds, corporations and other organizations involved in the magic trade.
Filled in the gaps for items missing in GURPS Grimoire.