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Pg. 1
Nick: 
Starter Traveller
Publisher: 
Year: 1983
Box Set
Product Code: GDW 251
96 pages
Size: Letter
English
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Description Edit | History

User Summary:

This streamlined box set of rules is designed to introduce new and younger players to Traveller. The books are full (8.5x11-inch) size rather than the classic Traveller digest format.

How does Starter Traveller differ from the full Traveller rules? The most significant difference (other than book size and organization) is in starship movement and combat. There are no vectors in Starter Traveller. Instead, combat between starships is conducted much like man-to-man combat, using range bands.

Missing from the rules are:

  • Archaic Firearms
  • Ship Construction Forms (TAS Form 3: Ship's Papers, TAS Form 4: (Ship Paragraph Description), World Format (TAS Form 7: Subsector Data)
  • Experience
  • Drugs

Newly added:

  • Expanded information on the following encounters: wirebushes, cold snap, tornado, volcano, radiation area, quicksand.
  • Expanded descriptions of the following equipment: handcuffs, wristwatch, shotgun microphone, chainsaw, disguise kit, wheeled AFV, tracked AFV, dirtmover, small steamship, destroyer.
More Information Edit | History

Table of Contents

Books

  • A 64 page Rules Booklet with sections on characters, personal combat, travel, starship economics, computers, space combat, worlds, animal encounters, encounters, trade and commerce, equipment, vehicles, psionics, basic Traveller activities, referee's guide, and patron encounters.
  • A 24 page Charts and Tables booklet with sections on characters, personal combat, traveling, starship economics, starship design and construction, space combat, worlds, animal encounters, trade and commerce, personal equipment and vehicles, and psionics. Also includes a TAS Form 2, Personal Data and History, and a TAS Form 6, Subsector Map Grid.
  • A 16 page booklet of two short adventures, Shadows/Mission on Mithril.
  • A 2 page Players' Handout for the adventures.

Maps

  • An 8.5" x 11", two-color map handout with a world map of Mithril and a plan of the building complex from Shadows.

Other Goodies

  • A 5.5" x 8.5" advertising flyer, The Traveller Series.
  • A GDW mailing list postcard.
  • 2 six-sided dice
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Across the Imperium

Hints and tips to simplify your life as the referee when giving your players a more complex large-scale

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Pg. 26
Behind the Scenes

A look at large scale campaigns, as well as a peek inside the thought process to construct and run a large-scale

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Pg. 31
Capsule Reviews

Traveller Starter Edition (GDW), by Frederick Paul Kiesche III
Silo 14 (Jersey Devil/Centurion Games), by Suzanne

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Pg. 42
Game Reviews

Games reviews on;

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Pg. 10
Open Box

The latest games and rulebooks reviewed by independent experts.
-UK1, EX1, EX2 and X3 Modules for AD&D and

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Pg. 15
Sky Rig

A Traveller Scenario for 3-6 Player Characters. The Referee will need Books 1-5 (or Starter Edition plus Books 4

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Pg. 55
Subplot Kudzu
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