A+ Fantasy (2005)

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RPG Item: A+ Fantasy
RPG
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Year Published
2005
Primary Name
A+ Fantasy
Alternate Names
A Plus Fantasy
A+ Fantasy Basic System Rules
A-Plus Fantasy
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ObjectID: 51822
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RPG Item: A+ Fantasy
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Electronic Version
Publisher: 
Year: 2005
Electronic (PDF, DOC, eBook, HTML, etc.)
28 pages
Size: Letter
English
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Description Edit | History

A+ Fantasy is an original RPG system that is easily accessible and adaptable to any fantasy setting. The system emphasizes character evolution over character creation allowing new players to begin play quickly and grow as play progresses. Task resolution is simple and quick and uses only two six sided dice. A new approach to assigning experience is fun and effortless for the referee.

  • 2d6 system
  • Non-opposed Task rolls based on Character Ability
  • Rewards for rolling Doubles
  • Character evolution supersedes character creation
  • Skill based system without classes or levels
  • Spell casting based upon Elemental Spell Weapons
  • 28 page PDF format document with black and white illustration.
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More Information Edit | History

Added by a user not associated with the game:

A very clever system mimicking school grading systems in its ease of remembering things. Everything is based on the A, B, C, D model:

  • The Aspects (attributes) are Agility, Brawn, Cognition, Determination
  • The Aspect Grades (levels) are Astonishing, Brilliant, Capable, Decent

Characters start with two Aspects at level C (Capable) and two at level D (Decent), with room to grow with experience. For each "C" Aspect a character has they start with two related skills; for each "D" Aspect they start with one related skill. Everything can be chosen from a list or randomly rolled, as desired. There are no classes, but skills described in the game are those traditionally associated with fighters or wizards or clerics or thieves or bards, etc. Players make take a mix of skills.

Raising skills with experience involves passing through C+ to B- to B to B+, etc.

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