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Information
Versions
Pg. 1
Nick: 
PDF Version
Publisher: 
Year: 2004
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: FFE0211
106 pages
Size: Letter
English
View
Corrections
Link Image
Nick: 
First Printing
Publisher: 
Year: 1987
Soft Cover
Product Code: 0211
ISBN-10: 0943580382
104 pages
Size: Letter
English
View
Corrections
Link Image
Description Edit | History

This is the same book as included in the MegaTraveller box set, it was also available for seperate sale.

Abridged from the back of the book:

In less than a minute, the fortunes of the Imperium have turned. An assassin has cut down the emperor and his heirs in one bold strike, throwing the largest interstellar empire in history into chaos. There are many candidates for the empty throne, and without agreement on their qualifications, the worlds of the Imperium are divided in their allegiances. The assassin himself controls three rebellious sectors. The emperor's nephew has assumed the throne. Fleet battles rage throughout the empire. Alien forces, sensing weakness, have crossed the Imperium's borders. Sector after sector falls to the chaos of rebellion.
Traveller sets an ongoing drama of role-playing adventure in this shattered Imperium. Players travel between star systems, taking sides in the rebellion, fighting for their cause while fighting to stay alive. The dangers of space and the dangers of a shattered Imperium provide never-ending excitement in the far future.

The Player's Manual: This book is a basic compilation of Traveller rules and concepts for the individual player. It includes character generation, combat reolution, psionics and tasks (the key to using all of Traveller's rules systems).

Other Traveller Rules Books: This book is part of a three-book set which provides basic rules
The Referee's Manual is a rules reference for the referee.
The Companion Imperial Encyclopedia serves as a basic background reference for use by both the players and referees

Mega Traveller Players' Manual: Intended for all Traveller players. Intermediate complexity. Suitable for some solitaire play. Requires two or more six-sided dice (not included).

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Pg. 1 of 1
2 Skill Dependency and Equivalency Table
This table shows all skills that can serve as stand ins for other skill and all skills that are either including or part of other skills Author: Niddhogg, used with permission
English
2009-08-13
Linked Items
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Pg. 1 of 3 » 3
Pg. 4
Assassins

A MegaTraveller advanced character generation system.

Edit
Pg. 7
Character Generation Worksheet

A full-page worksheet for the variant character generation system in this issue.

Edit
Pg. 23
Doing It My Way: Background Skill Generation

Rules for pre-career skills.

Edit
Pg. 8
Doing It My Way: John Law III: Police Character Generation in MegaTraveller

A law enforcement career character generation system for MegaTraveller.

Edit
Pg. 12
Doing It My Way: Underworld Characters

A MegaTraveller advanced character generation system for criminals.

Edit
Pg. 8
Doing It My Way: Warrant Officers: An Expansion for Military Careers in MegaTraveller

Variant rules for adding Warrant Officer ranks to MegaTraveller military advanced character generation

Edit
Pg. 31
E&C

MegaTraveller errata.

Edit
Pg. 11
Expanding Universe

Suggested additions to Traveller part 4 - social status and psionic talents

Anthologised in Expanding Universe:

Edit
Pg. 50
Field of Fire

Optional field of fire rules for MegaTraveller starship combat.

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Pg. 7
Geo's Variants

A non-canon Traveller subsector and MegaTraveller Players\' Manual errata.

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