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Super Agents (1986)

Average Rating: 7.00/10
RPG Item Rank: N/A
Information
RPG
Genre
Setting
Series Code
 
Category
Mechanic Show More »
Designer
Artist
Production Staff
Publisher
Year Published
1986
Primary Name
Super Agents
Alternate Names
Super Agents: A Campaign Supplement of Super-Agent Adventures
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ObjectID: 52234
Versions
Pg. 1
Nick: 
Soft Cover
Publisher: 
Year: 1986
Soft Cover
Product Code: 22
ISBN-10: 0915795639
104 pages
Size: Letter
English
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Description Edit | History

From back cover

Super-Agents tells you how to run super-agents as player characters, as the focus of a campaign. It covers character and agency creation, combat and equipment, and provides agency histories and scenarios. Additionally, numerous vehicles and headquarters are laid out in Champions style. The extensive materials provided may also be used as guidelines for setting up large agency groups as NPC's in a campaign. You need Champions or Danger International to play, but it's even better when you use both.

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Pg. 21
Death From the Skies!

Andrew Robinson provides details and adventures for the Near Space Defense Agency and their enemies, the Vandries.

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Pg. 38
Double-Blind

An adventure for 2-4 agents with 0-50 xp for Danger International and Super Agents by Greg Porter.

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Pg. 55
Gadgets and Treasures

Andrew Robinson tells us about the Life Sensor.

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Super Hype!

Ray Greer talks about Enemies III, a new boxed set, Lands of Mystery, Super-Agents and Organizations Book II:

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Num Ratings: 3
Average Rating: 7.00
Standard Deviation: 2.16
Num Views: 808
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