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Information
RPG
Genre
Series Code
 
Category
Mechanic Show More »
Designer
Artist
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Publisher
Year Published
2004
Primary Name
Encounter Critical
Alternate Names
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ObjectID: 52892
Versions
Pg. 1
Nick: 
Lulu-printed Hardcover version
Publisher: 
Year: 2007
Hard Cover
72 pages
Size: Digest
English
View
Corrections
Link Image
Nick: 
Second Corrected Edition - Clean Booklet PDF Version
Publisher: Cumberland Games & Diversions
Year: 2007
Electronic (PDF, DOC, eBook, HTML, etc.)
26 pages
Size: 11.00 x 8.50 inches
English
View
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Link Image
Nick: 
Second Corrected Edition - PDF Version
Publisher: 
Year: 2004
Electronic (PDF, DOC, eBook, HTML, etc.)
28 pages
Size: Letter
English
View
Corrections
Link Image
Description Edit | History

From the publisher's website:

Interstellar war destroyed the navigation beams, leaving thousands of planets isolated and billions of wayfarers stranded in their last ports of call. Out here on the Medieval Rim of the galaxy, the locals don't even know what a spaceship is. For more than eleven years, the navbeam recievers have remained silent ... just tiny blue lights, blinking in the darkness: NO SIGNAL.

They call this planet Vanth, and they call the starport "God City." In the old days, space merchants played the "visitors from the godly realms" routine and the locals - accustomed to sorcery, like most medievals - ate it whole. That lie is a luxury no one can afford anymore, and God City is going native, becoming as much a fantasy metropolis as anything else.

The wizards and warriors of Vanth have accepted that the "sky gods" are here to stay. The star-soldiers and space-merchants wonder if there's anything left of the galaxy they remember. In a situation like this, there's only one reasonable course of action left: make friends, form a party, and go adventuring!

More Information Edit | History

This is a parody of the style of game self-published in the late 1970s. Do not take it seriously!

The electronic version of the rules are available as a free download from Cumberland Games website.

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New Games for the Old School

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Encounter Critical

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Sanity in Encounter Critical (Part 1)

Driving PCs bonkers. How-to.

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Setting: the Mighty Land of Vanth, any town large enough and modern enough to have a Videophone and a Televiewer

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Num Ratings: 7
Average Rating: 7.33
Standard Deviation: 1.10
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