A High Fantasy RPG set in the lands of Darkurthe, where ancient races of Men, Dwarves and Elves live and die. Play as one of three different catagories of profession: highly-structured Race Orders, more loosely defined Tradesmen, or built from scratch Free Tradesmen. Rules for membership in Guilds, Cults, Clans and Royal Courts are also included. Most actions are resolved using a d20 roll, with action tables for Combat and Magic use. A detailed Spell Creation system with example spells takes up an entire chapter of the book. Rules for many situations are covered,like armor repair, Corruption, Faith, special metals and willpower loss. The world is detailed realm by realm, and the various gods and monsters are also described. The book finishes with a look at ancient magical relics and campaign advice.